Tweet The latest release of the Second Life viewer (Release Candidate only) and server includes the new function llDetectedTouch which allows scripts to pinpoint where the user has clicked on an object. Effectively it means that user interfaces with buttons, etc. will now no longer need to be made up of individual prims, one for [...]
Posts Tagged ‘language’
Very Touching
Posted: 1st September 2008 by Gavin Dudeney in Second LifeTags: false, language, llDetectedTouch, quiz, true
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SLanguages 2008
Posted: 21st May 2008 by Gavin Dudeney in Second LifeTags: conference, language, Second Life Links, seminars, SLanguages, talks, virtual
Tweet Everything is now set for Slanguages 2008… over 25 speakers, over 300 people registered, two island, four venues and a great potential for mayhem. Hopefully Second Life will behave for 24 hours. If you want to come, take a look at the website and sign up. Many thanks to Howard Vickers (Howie Yoshikawa in [...]

