Tweet The latest release of the Second Life viewer (Release Candidate only) and server includes the new function llDetectedTouch which allows scripts to pinpoint where the user has clicked on an object. Effectively it means that user interfaces with buttons, etc. will now no longer need to be made up of individual prims, one for [...]
Posts Tagged ‘quiz’
Very Touching
Posted: 1st September 2008 by Gavin Dudeney in Second LifeTags: false, language, llDetectedTouch, quiz, true
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Virtual Real Estate
Posted: 14th November 2007 by Gavin Dudeney in General, Second LifeTags: audio-visual, London, quiz, Second Life Links, Siberia, TreasureHUD
Tweet I’ve just finished sorting out an arrangement with a European education organisation to take some space on EduNation III island, and it suddenly hit me that I never imagined myself being a virtual real estate dealer in my career. How times have changed (again) in the past year or so. Our Second Life existence [...]
Cold Quiz
Posted: 3rd November 2007 by Gavin Dudeney in Second LifeTags: answers, audio-visual, free, module, questions, quiz, Second Life Links, teaching
Tweet One day to go before heading off to Siberia, followed by London and I’m a bit behind on a few things…. I did, however, manage to finish a new audio-visual quiz HUD for SL. The gadget comes in two parts: the first is a copyable ‘listening post’ which can be placed in various locations [...]

